In the original game of Kane & Lynch: Dead Men, there was a popular multiplayer mode that was called “fragile alliance.” This mode received great reviews and a lot of popularity. When the sequel to this game was eing made there was no doubt that this mode would be a part of it. Some improvements in the mode were completed.
The following is a preview of the “fragile alliance” mode from Kane & Lynch 2: Dog Days:
“The potential for someone going traitor is always there, whether it be your teammates or yourself. If you do decide to go traitor, you could hang back and silently assassinate teammates — just make sure no one sees you do it. Or you can grab a human shield, keeping your teammates from shooting you by making it crucial for them not to accidentally shoot the buddy being used as a shield. If a teammate shoots a teammate, he can turn traitor, and the guy who gets wounded has a certain amount of time to get his revenge on the shooter without becoming a traitor himself thanks to a function called
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